Friday, May 31, 2019

Turn 2 Wargaming Herbst Woods, July 1, 1863


I am shooting the final turn of this small scenario this week. There are five turns. The idea is to produce a sample game which the readers can download to create their own rules set. The beauty of miniature wargaming is that the players tweak the rules to meet the specific needs of their game. It is comparable to doing historical research where new information changes the original narrative.

Over the following month of so, I will be blogging in a more traditional manner by interrupting the flow of the game with "normal commentaries as well. I genuinely appreciate your patience in this process. My mind doe snot fire in any particular sequence at times and I want to provide the audience with a variety of commentaries.

Turn 2 Confederate initiative.









The 6d represent the Adjusted Range. The Confederate are red and the Federal white. 
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Close up of calculating officer casualties. Officer casualties are checked when a piece is lost.






The two wings did not collide therefore the right wing does not have to roll for a panic check.




Once again, thank you for reviewing this long entry. Your thoughtful and constructive observations and comments are always welcome.



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